Thread Rating:
2013-02-18, 12:03 PM
It would be great to have all description of the attack parameters in one place.
Type - this I guess one of the game types. If it corresponds to the monster type, the power is multiplied by *1.5 (*2.0 with Bonus Damage ability), right?
Category - there are Physical, Special and Status. Anything else?
Base Power. How this is translated to damage?
Accuracy. How this affects hit chance? There are 1000 Accuracy moves...
Priority. What's this???
MP. Move Points = number of times you can use this move before having to rest?
Move Class. What's this???
Type - this I guess one of the game types. If it corresponds to the monster type, the power is multiplied by *1.5 (*2.0 with Bonus Damage ability), right?
Category - there are Physical, Special and Status. Anything else?
Base Power. How this is translated to damage?
Accuracy. How this affects hit chance? There are 1000 Accuracy moves...
Priority. What's this???
MP. Move Points = number of times you can use this move before having to rest?
Move Class. What's this???
2013-02-18, 01:48 PM
(2013-02-18, 12:03 PM)Ector Wrote: It would be great to have all description of the attack parameters in one place.
Type - this I guess one of the game types. If it corresponds to the monster type, the power is multiplied by *1.5 (*2.0 with Bonus Damage ability), right?
Category - there are Physical, Special and Status. Anything else?
Base Power. How this is translated to damage?
Accuracy. How this affects hit chance? There are 1000 Accuracy moves...
Priority. What's this???
MP. Move Points = number of times you can use this move before having to rest?
Move Class. What's this???
TYPE: attack type and defender monster type affects the damage ratio
Category: If attack category is special , defender special defense taken into consideration if Physical Normal defense taken into consideration when damage calculated, if status they don't do damage maximum = 1
Base Power: I can not give full detail but, Randomization, Attacker Attack or SpAttack, Defender Defense or SpDefense, Attacker level and the used move Base Power after all modifications included.
Accuracy: Attacker accuracy after modifications / defender evasion after modifications then random number generated. If the value bigger than random number it hits
Priority: Determines who will hit first. If the move priorities are equal, faster monster hits first.
MP: You have correct idea
Move Class: Is just classification moves by their power
Video: Idealism the philosophy of the matrix and the true nature of matter
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Video: WHO IS GOD!
Skype username: MonsterMMORPG
Thread-Forum-Ranks-FAQ
Do I understand it right that a move with Priority "-1" (minus one) always performed before a move with priority 0?
One more question: do the AI moves like Fly and Hyper Surf deal damage in combat? At least they have Accuracy and Power...
One more question: do the AI moves like Fly and Hyper Surf deal damage in combat? At least they have Accuracy and Power...
2013-02-18, 05:54 PM
How about Priority -1?
2013-02-18, 05:59 PM
So, priority 1 goes before 0 priority, right?
2013-02-18, 06:01 PM
yes, but after 2...
it's like a number line...negative to 0 to positive.
easy-peasy
it's like a number line...negative to 0 to positive.
easy-peasy
2013-04-09, 06:10 PM
Hello. Do anyone know what is all about this cookie acceptation thing? Is it safe?
Thanks for answer
Thanks for answer
2013-04-09, 07:59 PM
screenshots?
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.