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2012-12-20, 02:44 AM
even though i won't be much active now, i have a simple question.
the bonuses which are currently with the monsters in the test server, will it be given to monsters in the real server too?
like, a level 3 monster will have a 3 star bonus. Seems legit >_>
and to prevent spamming, you may use this thread as a place to ask questions about the test server
the bonuses which are currently with the monsters in the test server, will it be given to monsters in the real server too?
like, a level 3 monster will have a 3 star bonus. Seems legit >_>
and to prevent spamming, you may use this thread as a place to ask questions about the test server
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2012-12-20, 02:46 AM
I dislike how INSANELY POWERFUL the wild monsters are... it's annoying... I get a hard time even with a level forty starter vs a level 12 Yetee...
I HATE IT.
I HATE IT.
Constantly dying yet never dead
2012-12-20, 02:49 AM
i hate how powerful the arena leaders and the Npc's are at the begining of the game
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2012-12-20, 02:54 AM
I think the monster power-up thing CeFurkan is doing is a little bit... scratch that... too much over the top.
Constantly dying yet never dead
2012-12-20, 03:00 AM
the ridiculous strength of the arena leaders and why the arena doesnt match the types of monsters, i mean really? 1st arena has ancients,i have a level 87 starter,and there woopin me,..there only level 30...thats 37 levels difference,and whats the deal with ancients having 1000% hp boost,and 250% boost everything else? its already strong enough...so many newbs will ragequit...this game might lose a few...scratch that...a lot of players,
2012-12-20, 03:09 AM
this is not a rage thread.. xD
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2012-12-20, 03:18 AM
yes power levels will stay
though i just tuned npcs
they won't block route gates and also first 9 maps won't have zeniths or legendaries or ancients
though i just tuned npcs
they won't block route gates and also first 9 maps won't have zeniths or legendaries or ancients
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2012-12-20, 03:23 AM
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2012-12-20, 03:28 AM
(2012-12-20, 03:18 AM)CeFurkan Wrote: yes power levels will stayGood news about the maps and love the now monster dex look. Very sleek!
though i just tuned npcs
they won't block route gates and also first 9 maps won't have zeniths or legendaries or ancients
"If you don't like your destiny, don't accept it. Instead, have the courage to change it the way you want it to be"
2012-12-20, 03:29 AM
right now updating npc locs at the server
taking some time wait :d
taking some time wait :d
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2012-12-20, 03:30 AM
i can't open the test server
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2012-12-20, 03:31 AM
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2012-12-20, 03:37 AM
wow taking so long
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2012-12-20, 03:37 AM
could you move this to test server portion and sticky ? LOL
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Back after more than 12 months of vacation.
2012-12-20, 03:49 AM
ok test server is back
sorry for keep you waiting :d
sorry for keep you waiting :d
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2012-12-20, 03:53 AM
I feel that starters should be in front of the Monsterdex. Having all the ancients stashed at the first spots make it look illogical.
It should go
Starters - Regulars - Superiors - Emissaries - Zeniths - Legends - Ancients
It should go
Starters - Regulars - Superiors - Emissaries - Zeniths - Legends - Ancients
Constantly dying yet never dead
2012-12-20, 03:55 AM
(2012-12-20, 03:53 AM)Rock127 Wrote: I feel that starters should be in front of the Monsterdex. Having all the ancients stashed at the first spots make it look illogical.well actually i put best looking ones to the top for first impression
It should go
Starters - Regulars - Superiors - Emissaries - Zeniths - Legends - Ancients
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2012-12-20, 04:00 AM
well then if you want first impressions, you may put the newest starters on top, then the older ones after the new.
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2012-12-21, 12:03 AM
The mt moves are hard to sort through. they do not have any order to them.
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Steven Morrissey
Steven Morrissey
2012-12-22, 09:57 PM
the npcs' monsters shouldn't get stat bonuses because they are already caught and they aren't wild.
i get killed every time >.>
i get killed every time >.>
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