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2011-08-15, 05:05 AM
Creating a 'movedex', a database detailing each move. It's base power, accuracy, special effects, type, physical or special attack etc.
Also showing which monsters may learn said move.
Also showing which monsters may learn said move.
2011-08-15, 05:28 AM
For example currently if I look at the monster dex for my starter, Nekitten, I can see that it learns the move Sacrifice at level 22.
Which I can see is a ghost type move, it is a status move, it's power is invalid and it has an accuracy of 1000.
However as far as I know there's no way for me to see exactly what the status effect this move causes is. If there is actually a way I would love to know and be very grateful.
Also if I would like a monster to specifically have a move, lets say Healing Chime, there is no way (again that I currently know of) that I can find out which monsters can actually learn the move.
Thanks for reading, hopefully my idea is clearer now.
Which I can see is a ghost type move, it is a status move, it's power is invalid and it has an accuracy of 1000.
However as far as I know there's no way for me to see exactly what the status effect this move causes is. If there is actually a way I would love to know and be very grateful.
Also if I would like a monster to specifically have a move, lets say Healing Chime, there is no way (again that I currently know of) that I can find out which monsters can actually learn the move.
Thanks for reading, hopefully my idea is clearer now.
2011-08-15, 05:42 AM
I suggest You look at Guiders Thread in Suggestions, He was thinking Like you.
CeFurkan Wrote:
@Nitz_X u really should leave this game
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