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Version 2.7.0 Beta
#1
Information 
MonsterMMORPG F2P Indie Pokemon Style 2120+ Monster Game 23 January 2016 update change logs V 2.7.0 Beta

✓ Please read previous version change logs as well from here:
http://forum.monstermmorpg.com/Forum-Version-Records

✓ Filtering by UV and TP values added to the manage storage page : ☑ http://www.monstermmorpg.com/ManageMonstersStore.aspx

✓ Personal Note : I am extremely busy with my PhD thesis that is why very rare and few updates Sad

✓ This is a very big update with new daily boss event system

✓ Filter by class added to the make trade offer page

✓ Read more details from here : ☑ http://forum.monstermmorpg.com/Thread-Da...ent-System

✓ Each wild Monster class names now have different colors on the game page so you can recognize classes easier and faster

✓ Monster sell price cap at the bazaar increased to 2.1 billion. However if your after sale money exceeds 2.1 billion, your money will be reduced to 2.1 billion!

✓ New chat feature. If you type to the chat /4 or /chlorotops it will print this link to the screen: http://www.monstermmorpg.com/Chlorotops-Monster-Dex-4

✓ New shortcuts has arrived : ☑ http://forum.monstermmorpg.com/Thread-Ga...eys-HotKey

✓ Inactive account wipe happened in order to improve overall game performance and free up system resources
✓ Wiped accounts are basically did not play game. Simply registered and left
✓ In order to an account get deleted it has to satisfy all below conditions
☑ Must have less than 200k Gold
☑ Must have less than 20 total battles
☑ Must have less than total 20 monsters
☑ Must be inactive over 30 days
☑ Must not have any Monster over level 89

✓ All chat screens and chat history cleared

✓ All unfinished battles got wiped for performance boost
✓ PvP Battle Board and requests history deleted because of unfinished battles wipe
✓ All Monsters and NPCs on maps re-assigned

✓ Special holiday 150% bonus EXP and Gold event continue. No end time is determined yet

✓ New MonsterMMORPG Facebook APP : ☑ https://www.facebook.com/games/monster-mmorpg-game/
✓ Please play and rate 5 stars our game

✓ Official following social media channels are fully started please follow all of them
☑ MonsterMMORPG Youtube : http://www.youtube.com/MonsterMMORPG
☑ MonsterMMORPG Facebook : https://www.facebook.com/MonsterMMORPG
☑ MonsterMMORPG Google+ : https://plus.google.com/+MonsterMMORPG/posts
☑ MonsterMMORPG Twitter : https://twitter.com/MonsterMMORPG
☑ MonsterMMORPG Linkedin : https://www.linkedin.com/company/monster-mmorpg
☑ MonsterMMORPG DeviantArt : http://monstermmorpg.deviantart.com
☑ MonsterMMORPG Android APP : https://play.google.com/store/apps/detai...pg.pokemon
☑ MonsterMMORPG Facebook APP : https://www.facebook.com/games/monster-mmorpg-game/

☑ The following monsters added or images updated (some also have type update too - if type update happened they get new move pool and move reset) to the game

[Image: 73-Biost.png] [Image: 95-Shishan.png] [Image: 96-Tundua.png] [Image: 97-Baryshard.png] [Image: 148-Neonid.png] [Image: 149-Virusilk.png] [Image: 158-Cerada.png] [Image: 159-Cecadra.png] [Image: 160-Dracada.png] [Image: 259-Valkal.png] [Image: 260-Valair.png] [Image: 267-Mewsly.png] [Image: 268-Malkiness.png] [Image: 276-Souleon.png] [Image: 285-Mahaserap.png] [Image: 299-Brampire.png] [Image: 300-Skulkor.png] [Image: 474-Hebite.png] [Image: 475-Scalyth.png] [Image: 476-Serpentile.png] [Image: 491-Conurrot.png] [Image: 492-Budgeet.png] [Image: 568-Rapidrag.png] [Image: 569-Terraspin.png] [Image: 648-Aureliz.png] [Image: 649-Karatile.png] [Image: 650-Mandaurus.png] [Image: 651-Servire.png] [Image: 654-Flamini.png] [Image: 655-Flavian.png] [Image: 656-Magentairy.png] [Image: 701-Dodocile.png] [Image: 702-Terrock.png] [Image: 765-Weeppuff.png] [Image: 766-Auquapura.png] [Image: 800-Agricolt.png] [Image: 801-Burroden.png] [Image: 802-Portbow.png] [Image: 803-Cursair.png] [Image: 804-Hookaneer.png] [Image: 990-Cryonatta.png] [Image: 991-Aurovid.png] [Image: 992-Frozyan.png] [Image: 1059-Budra.png] [Image: 1060-Viraltile.png] [Image: 1061-Paralisk.png] [Image: 1097-Buzzling.png] [Image: 1098-Humbuzz.png] [Image: 1099-Joltaze.png] [Image: 1120-Tametile.png] [Image: 1121-Dueliz.png] [Image: 1122-Daragon.png] [Image: 1127-Tonloud.png] [Image: 1178-Pomeberry.png] [Image: 1179-Drupepug.png] [Image: 1180-Harvestos.png] [Image: 1198-Flyjah.png] [Image: 1248-Platyl.png] [Image: 1249-Minostream.png] [Image: 1250-Monostream.png] [Image: 1346-Mermite.png] [Image: 1347-Mermiss.png] [Image: 1348-Mermarine.png] [Image: 1363-Turtorch.png] [Image: 1376-Rocleo.png] [Image: 1377-Nileo.png] [Image: 1378-Caileo.png] [Image: 1384-Gobburn.png] [Image: 1385-Watlfowl.png] [Image: 1386-Carurkey.png] [Image: 1389-Bubbug.png] [Image: 1390-Bubbeet.png] [Image: 1391-Bubboxy.png] [Image: 1416-Inuee.png] [Image: 1417-Haidaice.png] [Image: 1418-Arthabask.png] [Image: 1439-Duroko.png] [Image: 1446-Nisshocki.png] [Image: 1447-Shurikuro.png] [Image: 1448-Kintana.png] [Image: 1480-Bozine.png] [Image: 1481-Yakrome.png] [Image: 1536-Peakcoo.png] [Image: 1572-Boutou.png] [Image: 1573-Rosaqua.png] [Image: 1574-Vermello.png] [Image: 1598-Fayry.png] [Image: 1599-Fructifay.png] [Image: 1600-Liquefay.png] [Image: 1601-Torrefay.png] [Image: 1624-Gourdull.png] [Image: 1625-Pumkid.png] [Image: 1626-Jackoween.png] [Image: 1636-Onigrr.png] [Image: 1637-Ogaka.png] [Image: 1638-Ogao.png] [Image: 1736-Warbly.png] [Image: 1737-Jayon.png] [Image: 1738-Shockwing.png] [Image: 1767-Melass.png] [Image: 1768-Soulass.png] [Image: 1769-Mercilass.png] [Image: 1792-Greel.png] [Image: 1796-Leerie.png] [Image: 1797-Hallusis.png] [Image: 1798-Miraerial.png] [Image: 1971-Chiwacht.png] [Image: 2030-Jelenight.png] [Image: 2088-Minedrao.png] [Image: 2089-Korosverse.png] [Image: 2090-Grinerpillar.png] [Image: 2091-Waspache.png] [Image: 2092-Waspsenal.png] [Image: 2093-Coltivat.png] [Image: 2094-Girovat.png] [Image: 2095-Gnogoyle.png] [Image: 2096-Gariffoyle.png] [Image: 2097-Wlashing.png] [Image: 2098-Windschafer.png] [Image: 2099-Raccorona.png] [Image: 2100-Raccluster.png] [Image: 2101-Tadart.png] [Image: 2102-Ornate.png] [Image: 2103-Flowria.png]

Monster MMORPG V 2.7.0 update news source
#2
I'm not sure how I feel about one of my monsters being totally changed man, like it wasn't even updated; the name, typing and image have all been changed. (to Hookaneer)

It's a decent looking monster sure, but it's a monster in its own right and so should have been created in addition instead of replacing a monster... I really preferred what it was before. Undecided

I get that you're busy, and the game is great regardless, but you do screw some people over by completely changing a monster (I have no quarrels with slight updates).
#3
(01-23-2016, 11:02 PM)DannyWH Wrote: I'm not sure how I feel about one of my monsters being totally changed man, like it wasn't even updated; the name, typing and image have all been changed. (to Hookaneer)

It's a decent looking monster sure, but it's a monster in its own right and so should have been created in addition instead of replacing a monster... I really preferred what it was before. Undecided

I get that you're busy, and the game is great regardless, but you do screw some people over by completely changing a monster (I have no quarrels with slight updates).


sorry about that 

pm me in game compensate  you

but you are right this happens because we  have used so many low quality artworks Sad
#4
Nice update !
Thanks a lot for finding the time to still provide new Stuff eventho you're busy Big Grin


**Edit**
After testing, i think, the Boss NPC needs some adjustments.
1. I think the abilities should be same for all Players, so that all Players have the same odds to grind the same Damage. 
2.I Personally feel like, the dmg money should only go to players which Managed to beat him. It just doesn't seem right if people grind major damage on him, without beating him, could get more money out of it than people who did Win with less damage. 

3. I would like for him to have more records like : highest dmg with one hit, turns needed 
Etc.

4.he still feels too easy^^ raise the boost a bit
Let's just go and see the world and just show them
What it really means to live life golden.

The Rekfast Club
#5
(01-24-2016, 01:53 AM)Galliant Wrote: Nice update !
Thanks a lot for finding the time to still provide new Stuff eventho you're busy Big Grin


**Edit**
After testing, i think, the Boss NPC needs some adjustments.
1. I think the abilities should be same for all Players, so that all Players have the same odds to grind the same Damage. 
2.I Personally feel like, the dmg money should only go to players which Managed to beat him. It just doesn't seem right if people grind major damage on him, without beating him, could get more money out of it than people who did Win with less damage. 

3. I would like for him to have more records like : highest dmg with one hit, turns needed 
Etc.

4.he still feels too easy^^ raise the boost a bit

I agree with everything Galliant said.
#6
(01-24-2016, 01:53 AM)Galliant Wrote: Nice update !
Thanks a lot for finding the time to still provide new Stuff eventho you're busy Big Grin


**Edit**
After testing, i think, the Boss NPC needs some adjustments.
1. I think the abilities should be same for all Players, so that all Players have the same odds to grind the same Damage. 
2.I Personally feel like, the dmg money should only go to players which Managed to beat him. It just doesn't seem right if people grind major damage on him, without beating him, could get more money out of it than people who did Win with less damage. 

3. I would like for him to have more records like : highest dmg with one hit, turns needed 
Etc.

4.he still feels too easy^^ raise the boost a bit

so you have beaten it already?

we can increase boost

in addition improved damage page

http://www.monstermmorpg.com/SearchPlaye...sEventId=1
#7
(01-24-2016, 08:12 AM)CeFurkan Wrote:
(01-24-2016, 01:53 AM)Galliant Wrote: Nice update !
Thanks a lot for finding the time to still provide new Stuff eventho you're busy Big Grin


**Edit**
After testing, i think, the Boss NPC needs some adjustments.
1. I think the abilities should be same for all Players, so that all Players have the same odds to grind the same Damage. 
2.I Personally feel like, the dmg money should only go to players which Managed to beat him. It just doesn't seem right if people grind major damage on him, without beating him, could get more money out of it than people who did Win with less damage. 

3. I would like for him to have more records like : highest dmg with one hit, turns needed 
Etc.

4.he still feels too easy^^ raise the boost a bit

so you have beaten it already?

we can increase boost

in addition improved damage page

http://www.monstermmorpg.com/SearchPlaye...sEventId=1

A lot of people beaten it.Big Grin
The problem is
NO perfect body = status Effects
Status effects = 10% burn 10% Poison and 15% bleed.
So in the worst cases, no matter stats or health, They will be dead in 10turns max.

Then there are HP% moves, like Choke Off inflicting 63% of current health as additional damage, means takes 3-4Hits aswell Big Grin
That however get's Different by more HP and boost. 
Let's just go and see the world and just show them
What it really means to live life golden.

The Rekfast Club
#8
(01-24-2016, 08:20 AM)Galliant Wrote:
(01-24-2016, 08:12 AM)CeFurkan Wrote:
(01-24-2016, 01:53 AM)Galliant Wrote: Nice update !
Thanks a lot for finding the time to still provide new Stuff eventho you're busy Big Grin


**Edit**
After testing, i think, the Boss NPC needs some adjustments.
1. I think the abilities should be same for all Players, so that all Players have the same odds to grind the same Damage. 
2.I Personally feel like, the dmg money should only go to players which Managed to beat him. It just doesn't seem right if people grind major damage on him, without beating him, could get more money out of it than people who did Win with less damage. 

3. I would like for him to have more records like : highest dmg with one hit, turns needed 
Etc.

4.he still feels too easy^^ raise the boost a bit

so you have beaten it already?

we can increase boost

in addition improved damage page

http://www.monstermmorpg.com/SearchPlaye...sEventId=1

A lot of people beaten it.Big Grin
The problem is
NO perfect body = status Effects
Status effects = 10% burn 10% Poison and 15% bleed.
So in the worst cases, no matter stats or health, They will be dead in 10turns max.

Then there are HP% moves, like Choke Off inflicting 63% of current health as additional damage, means takes 3-4Hits aswell Big Grin
That however get's Different by more HP and boost. 

i see

so next event will have double stats expect hp how is that?
#10
Gonna go try the new boss npc now
[Image: tO3jDrM.png]
#13
(01-27-2016, 10:54 PM)CeFurkan Wrote: ✓ Filter by class added to the make trade offer page

Are you a mind-reader?
Actually was gonna ask for something like that haha, gj! Big Grin
Let's just go and see the world and just show them
What it really means to live life golden.

The Rekfast Club
#14
Very cool new daily thing, will check out the thread to learn more on this event, thank you Cef, and good luck with your thesis
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#16
like thanks

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