Post Reply  Subscribed Users 1
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Version 1.1.1 TEST
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,012
Thanks Given: 251
Thanks Received: 225 in 139 posts
Joined: May 2011
Post: #1
Information Version 1.1.1 TEST
All of the moves features are re-randomly assigned with some more tuning.
All of the monsters moves re-randomly assigned with some more tuning and help of Garbagekeeper.
All of the players monsters moves got reset.

All of the MT and AI moves added to the market. The old ones removed from the market.

Now you can search by both move name or MT name at the market.

example :    

AI & MT moves are now successfully teachable to the monsters.
Suicide moves will kill your monster now.
Evasion & Accuracy gain, decrease were not assigned correctly. Now they are working.

Several minor bugs fixed.



Updated files


Excel 2003 : http://www.monstermmorpg.com/NewMoves.xls
HTML : http://www.monstermmorpg.com/NewMoves.htm
Text : http://www.monstermmorpg.com/NewMoves.txt

Please re-download or refresh via f5
(This post was last modified: 10-07-2012 10:32 AM by CeFurkan.)
10-07-2012 10:27 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,148
Thanks Given: 32
Thanks Received: 76 in 66 posts
Joined: May 2011
Post: #2
RE: Version 1.1.1 TEST
Searching is so much better!
10-07-2012 10:29 AM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,012
Thanks Given: 251
Thanks Received: 225 in 139 posts
Joined: May 2011
Post: #3
RE: Version 1.1.1 TEST
(10-07-2012 10:29 AM)SparrowHawk Wrote:  Searching is so much better!
yes



Updated files


Excel 2003 : http://www.monstermmorpg.com/NewMoves.xls
HTML : http://www.monstermmorpg.com/NewMoves.htm
Text : http://www.monstermmorpg.com/NewMoves.txt

Please re-download or refresh via f5
10-07-2012 10:32 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,148
Thanks Given: 32
Thanks Received: 76 in 66 posts
Joined: May 2011
Post: #4
RE: Version 1.1.1 TEST
What are Attack Classes?
10-07-2012 10:38 AM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,012
Thanks Given: 251
Thanks Received: 225 in 139 posts
Joined: May 2011
Post: #5
RE: Version 1.1.1 TEST
(10-07-2012 10:38 AM)SparrowHawk Wrote:  What are Attack Classes?
it represents its power

scaled 1 to 10
10-07-2012 10:38 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
mike521 Offline
Donator
*****
Donator

Posts: 341
Thanks Given: 0
Thanks Received: 2 in 2 posts
Joined: May 2011
Post: #6
RE: Version 1.1.1 TEST
Nice job, Cefurkan
[Image: blackstarsig_zpsc46521c1.jpeg]
10-07-2012 10:45 AM
Find all posts by this user Add Thank You Quote this message in a reply
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,148
Thanks Given: 32
Thanks Received: 76 in 66 posts
Joined: May 2011
Post: #7
RE: Version 1.1.1 TEST
Move ID 661 : Dragon Rush
Move ID 660 : Dragon Rage

needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
(This post was last modified: 10-07-2012 10:51 AM by SparrowHawk.)
10-07-2012 10:50 AM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,012
Thanks Given: 251
Thanks Received: 225 in 139 posts
Joined: May 2011
Post: #8
RE: Version 1.1.1 TEST
(10-07-2012 10:50 AM)SparrowHawk Wrote:  Move ID 661 : Dragon Rush
Move ID 660 : Dragon Rage

needs to be re-named. These are moves that belongs to Pokemon.
Most of the dragon moves need to be re-named anyway.
well those are common words. we can also have them Big Grin many games has same attack names or other stuff
10-07-2012 11:00 AM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
SparrowHawk Offline
Super Moderator
******
Super Moderators

Posts: 5,148
Thanks Given: 32
Thanks Received: 76 in 66 posts
Joined: May 2011
Post: #9
RE: Version 1.1.1 TEST
(10-07-2012 11:00 AM)CeFurkan Wrote:  
(10-07-2012 10:50 AM)SparrowHawk Wrote:  Move ID 661 : Dragon Rush

Move ID 660 : Dragon Rage



needs to be re-named. These are moves that belongs to Pokemon.

Most of the dragon moves need to be re-named anyway.
well those are common words. we can also have them Big Grin many games has same attack names or other stuff
You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.
10-07-2012 11:02 AM
Find all posts by this user Add Thank You Quote this message in a reply
staff vidyasagar Offline
Mega Donator
******
Mega Donator

Posts: 2,061
Thanks Given: 4
Thanks Received: 63 in 62 posts
Joined: Dec 2011
Post: #10
RE: Version 1.1.1 TEST
yay things got so much better
[Image: tO3jDrM.png]
10-07-2012 05:02 PM
Find all posts by this user Add Thank You Quote this message in a reply
Lolzinator Offline
Extreme Donator
******
Extreme Donator

Posts: 990
Thanks Given: 47
Thanks Received: 63 in 54 posts
Joined: Jun 2011
Post: #11
RE: Version 1.1.1 TEST
(10-07-2012 11:02 AM)SparrowHawk Wrote:  
(10-07-2012 11:00 AM)CeFurkan Wrote:  
(10-07-2012 10:50 AM)SparrowHawk Wrote:  Move ID 661 : Dragon Rush

Move ID 660 : Dragon Rage



needs to be re-named. These are moves that belongs to Pokemon.

Most of the dragon moves need to be re-named anyway.
well those are common words. we can also have them Big Grin many games has same attack names or other stuff
You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.
I don't think Nintendo would even lift an eyebrow that Monstermmorpg has a move name they have used. as Furkan said, they are common words, Really common Smile

oh, and CeFurkan, you know the video in the very first message you recieve in your inbox when joining the site? well, the video in that pm is starting automatically, and people with bad network connection such as myself... My whole net slowed down, so can you please make it so that you have to click play to watch it? it could seem for newer players that the game site is lagging terribly when opening that message, and who knows if they might lose interest
[Image: viking.png]

The Vikings Will Rampage.
(This post was last modified: 10-07-2012 06:17 PM by Lolzinator.)
10-07-2012 06:14 PM
Find all posts by this user Add Thank You Quote this message in a reply
CeFurkan Offline
Administrator - Owner
******
Administrators

Posts: 3,012
Thanks Given: 251
Thanks Received: 225 in 139 posts
Joined: May 2011
Post: #12
RE: Version 1.1.1 TEST
(10-07-2012 06:14 PM)Lolzinator Wrote:  
(10-07-2012 11:02 AM)SparrowHawk Wrote:  
(10-07-2012 11:00 AM)CeFurkan Wrote:  
(10-07-2012 10:50 AM)SparrowHawk Wrote:  Move ID 661 : Dragon Rush

Move ID 660 : Dragon Rage



needs to be re-named. These are moves that belongs to Pokemon.

Most of the dragon moves need to be re-named anyway.
well those are common words. we can also have them Big Grin many games has same attack names or other stuff
You sure? It's not that hard to re-name myself. I just don't want Nintendo trying to find anything to mess with monstermmorpg.
I don't think Nintendo would even lift an eyebrow that Monstermmorpg has a move name they have used. as Furkan said, they are common words, Really common Smile

oh, and CeFurkan, you know the video in the very first message you recieve in your inbox when joining the site? well, the video in that pm is starting automatically, and people with bad network connection such as myself... My whole net slowed down, so can you please make it so that you have to click play to watch it? it could seem for newer players that the game site is lagging terribly when opening that message, and who knows if they might lose interest
i think all youtube videos are auto starting
10-07-2012 08:00 PM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
Lolzinator Offline
Extreme Donator
******
Extreme Donator

Posts: 990
Thanks Given: 47
Thanks Received: 63 in 54 posts
Joined: Jun 2011
Post: #13
RE: Version 1.1.1 TEST
ah, i see. so there is not possible to stop them i guess... well then i have nothing more on my mind Tongue
[Image: viking.png]

The Vikings Will Rampage.
10-07-2012 10:58 PM
Find all posts by this user Add Thank You Quote this message in a reply
Ghost Offline
Monster Expert
****

Posts: 996
Thanks Given: 0
Thanks Received: 7 in 7 posts
Joined: May 2011
Post: #14
RE: Version 1.1.1 TEST
(10-07-2012 10:32 AM)CeFurkan Wrote:  
(10-07-2012 10:29 AM)SparrowHawk Wrote:  Searching is so much better!
yes



Updated files


Excel 2003 : http://www.monstermmorpg.com/NewMoves.xls
HTML : http://www.monstermmorpg.com/NewMoves.htm
Text : http://www.monstermmorpg.com/NewMoves.txt

Please re-download or refresh via f5
Random, but i love how he just replies as "yes." So pro.
*-*
Very Ghost

Wow

Much scary

So great
(This post was last modified: 10-08-2012 02:16 AM by Ghost.)
10-08-2012 02:16 AM
Find all posts by this user Add Thank You Quote this message in a reply
Henrie Offline
Art Designer
******
Art Designer

Posts: 573
Thanks Given: 12
Thanks Received: 58 in 38 posts
Joined: Jan 2012
Post: #15
RE: Version 1.1.1 TEST
I'm not sure when you snuck in the traits/personality/quirk bits, but they make me very happy. 8D

Would it be possible to code the quirks so they read

"Chlorulk is thin, but nimble"

instead of

"They are thin, but nimble"? It sounds more proper to use a monster's name rather than a vague 'they'.

"%monstername% is thin, but nimble" maybe? *not entirely sure how these things are programmed. x'D* It'd be really cool, especially once we're able to name our monsters. Big Grin

Anyway, diving through the Test Server right now. Loving the attack interface SO much. Especially when leveling up and learning new attacks. It's so very helpful to know all of the details. Thank you!

EDIT:
Moves are still pretty strange. I've got a Budgeet who can Kick. And Kick makes the weather cloudy. So confused. xD Guess there's still tuning being done? On the other hand, I do like how often my monsters are learning moves. It seems like a good pace. The attack definitions could use some more work. Move assignment isn't too strange. (Loving the kicking budgie. lol )

EDITEDIT:
Alright. Kicking Budgeet doesn't know Kick move anymore. It learned Swift Kick. I. I. I just don't know anymore. XD
[Image: MightyenaSig.png]
(This post was last modified: 11-27-2012 04:23 PM by Henrie.)
11-27-2012 03:44 PM
Visit this user's website Find all posts by this user Add Thank You Quote this message in a reply
Post Reply  Subscribed Users 1


Forum Jump:


User(s) browsing this thread: 1 Guest(s)