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Skeletot redesign!
sinnelius Offline
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Post: #1
Skeletot redesign!
Hey folks, i just finished some other things and now back!

Recently Cef sent me Skeletot's evolution to work on...
http://www.monstermmorpg.com/Skeletot-Monster-Dex-859

[Image: 859-Skeletot.png]



And since he wants it to be an actual animal, 
i have three "normal" animals in stock that will be transformed... 
Here they are:

Komo, born among cannibalistic Komodos of the Komodo Island,
it lacks what the others don't: carnivorism.
[Image: tumblr_n40mbejazu1t2m04ko3_1280.jpg]
Inai; a small cheetah who losts its parent, Inai grows bitter and angered, but ever elusive in the wilderness. 

[Image: tumblr_n40mbejazu1t2m04ko2_1280.jpg]

Bata; A bat (i know) that preys on anything. Wounded severely one night, it discovers that it has regeneration abilities, and goes out to tests the limit of its own body.

[Image: tumblr_n40mbejazu1t2m04ko1_1280.jpg]


These three creatures have one thing in common, they want to evolve.
Help me choose one of them!
(This post was last modified: 04-14-2014 08:16 PM by sinnelius.)
04-14-2014 08:15 PM
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SkyRock Offline
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Post: #2
RE: Skeletot redesign!
Komo seems perfect for Skeletot's original body shape.
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04-14-2014 08:26 PM
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staff vidyasagar Offline
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Post: #3
RE: Skeletot redesign!
i liked the way it is skeleton
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04-15-2014 01:36 AM
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BanHu Offline
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Post: #4
RE: Skeletot redesign!
Komo for sure :3
Made by me :3

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04-15-2014 01:43 AM
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SkyRock Offline
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Post: #5
RE: Skeletot redesign!
(04-15-2014 01:36 AM)staff vidyasagar Wrote:  i liked the way it is skeleton


(04-14-2014 08:15 PM)sinnelius Wrote:  And since he wants it to be an actual animal, 

*cough* Actual animal *cough*
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04-15-2014 02:37 PM
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ch17175 Offline
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Post: #6
RE: Skeletot redesign!
The cat is the best
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04-16-2014 07:09 AM
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sinnelius Offline
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Post: #7
RE: Skeletot redesign!
Aye folks! All your inputs are appreaciated. Yes, vidyasagar, ithink so too... that's why i decided to keep the original design.

I just iterated this from your choices. Pick one and we will begin evolving Kommo!

[Image: kommo3_by_sinnelius-d7eno43.jpg]

[Image: kommo2_by_sinnelius-d7eno4r.jpg]
[Image: kommo1_by_sinnelius-d7eno56.jpg]
04-16-2014 04:14 PM
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Santy (04-19-2014)
Night PhoeNICK'S Offline
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Post: #8
RE: Skeletot redesign!
pick one as form 2 or 3? how about a stager?
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04-17-2014 11:24 AM
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Crobbywobby Offline
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Post: #9
RE: Skeletot redesign!
I think 3 looks the best. You should call them ''Skelizard'' or something like that Smile
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04-18-2014 04:21 AM
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ch17175 Offline
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Post: #10
RE: Skeletot redesign!
3 is good
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04-18-2014 06:50 AM
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Santy Offline
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Post: #11
RE: Skeletot redesign!
- head for number one
- romp/middle part i love most is for number two
- stance on number 3.

I like 2 the most, but i don't like the legs there. Nice work like always Big Grin
(=> also would have loved to see the bats evolutions Wink Wink




OK MESSAGE FROM A LOT OF PLAYERS:

WHY CHANGING A SKELETON DESIGN INTO ANIMAL?? 
(ur great artist, but a lot of players love the skeleton idea/concept)
            thx PRYSMA 2
  [Image: 7G5XCZU.jpg]
(This post was last modified: 04-18-2014 09:08 AM by Santy.)
04-18-2014 07:10 AM
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TexasToast (04-24-2014)
Link4324 Offline
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Post: #12
RE: Skeletot redesign!
A idea, keep it along the side of a skeleton, or make it a skeletonized ninja/assassin or make it a wendigo, a shapeshifter that is an alien(Or skeleton)
04-18-2014 09:18 AM
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tons_o_snot Offline
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Post: #13
RE: Skeletot redesign!
(04-14-2014 08:15 PM)sinnelius Wrote:  And since he wants it to be an actual animal
i have three "normal" animals in stock that will be transformed... 

next time we look, this will become "actualanimalmmorpg":D
My first ancient
[Image: daa154e0-1b59-4c7d-ae84-372078000ab3.png]
Al haber gatos no hay ratones
¬_¬
04-18-2014 12:04 PM
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sinnelius Offline
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Post: #14
RE: Skeletot redesign!
Aaa, all these inputs! I am happy with the responses. But it's pretty lateee.

Here's what, Cef picked the third version of Kommo. 
And this is what i came up with.

[Image: tumblr_n47ya3IlTI1t2m04ko1_1280.jpg]
And now, this is what i think.

Santy, i am not that great of an artist, so technical inputs are always welcome Smile
Meanwhile, i don't know? Cef asked me to do  "actual animals", tons_o_snot... even i am not sure what it is.

But i am aware the original was good, so incorporating skeletal structure was a conscious choice.
The animals were random choices... since, you know, actual animals. 
I planned to Wendigo Link4324...but horns always take a bit more space so, i'll keep that in mind for the next form.

or, should it be a revamp guys?

Reworking the original to a nicer quality?
I would do that.

Cef should drop by and have a say.
(This post was last modified: 04-18-2014 07:20 PM by sinnelius.)
04-18-2014 07:19 PM
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Santy Offline
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Post: #15
RE: Skeletot redesign!
Whuuuuuuut?!!! it looks amazing!! No revamp needed for meeee Big Grin This is way better then emi Wink

I'll link ur thread to cefurkan immediately so he sees how good it is!
            thx PRYSMA 2
  [Image: 7G5XCZU.jpg]
(This post was last modified: 04-18-2014 08:36 PM by Santy.)
04-18-2014 08:32 PM
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sinnelius Offline
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Post: #16
RE: Skeletot redesign!
Hey, Santy, Thanks!
Just wait a bit, and i will get working on it!
04-19-2014 07:59 AM
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Santy (04-19-2014)
Night PhoeNICK'S Offline
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Post: #17
RE: Skeletot redesign!
looks good, keep it up Big Grin
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04-19-2014 08:13 AM
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CeFurkan Offline
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Post: #18
RE: Skeletot redesign!
(04-18-2014 07:19 PM)sinnelius Wrote:  Aaa, all these inputs! I am happy with the responses. But it's pretty lateee.

Here's what, Cef picked the third version of Kommo. 
And this is what i came up with.

[Image: tumblr_n47ya3IlTI1t2m04ko1_1280.jpg]
And now, this is what i think.

Santy, i am not that great of an artist, so technical inputs are always welcome Smile
Meanwhile, i don't know? Cef asked me to do  "actual animals", tons_o_snot... even i am not sure what it is.

But i am aware the original was good, so incorporating skeletal structure was a conscious choice.
The animals were random choices... since, you know, actual animals. 
I planned to Wendigo Link4324...but horns always take a bit more space so, i'll keep that in mind for the next form.

or, should it be a revamp guys?

Reworking the original to a nicer quality?
I would do that.

Cef should drop by and have a say.

awesome job man when considered the original image Big Grin
04-19-2014 08:26 AM
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sinnelius Offline
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Post: #19
RE: Skeletot redesign!
[Image: gammaro1_by_sinnelius-d7fb8q2.jpg]
[Image: gammaro3_by_sinnelius-d7fb8oa.jpg]
Hey Cef, thank you for the comment! 

Now here's the next evolution coming up. 

Critiques are welcome! i will be back in 2 days.
(This post was last modified: 04-21-2014 09:18 AM by sinnelius.)
04-21-2014 09:17 AM
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ch17175 Offline
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Post: #20
RE: Skeletot redesign!
1  is better
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04-21-2014 07:51 PM
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shadowananime Offline
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Post: #21
RE: Skeletot redesign!
hey nice job sinneilius i missed the choice part been on spring vacation but i love the komodo skeleton
04-21-2014 09:16 PM
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Santy Offline
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Post: #22
RE: Skeletot redesign!
i like 1 too best stance... Very good!
            thx PRYSMA 2
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04-22-2014 02:32 AM
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staff vidyasagar Offline
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Post: #23
RE: Skeletot redesign!
1 all the way ur awesome with ur art so perfect
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04-22-2014 06:32 AM
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sinnelius Offline
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Post: #24
RE: Skeletot redesign!
[Image: gammaro_by_sinnelius-d7fmop0.jpg]

Number 1 it is!
Something feels wrong though...
04-23-2014 05:02 PM
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Santy (04-24-2014)
ch17175 Offline
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Post: #25
RE: Skeletot redesign!
Well the only thing I see wrong is that the back feet look like human hands, unless you were aiming for that. Otherwise, it looks splendid.
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04-23-2014 07:38 PM
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Crobbywobby Offline
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Post: #26
RE: Skeletot redesign!
I think it's awesome but I dislike the feet in the background (2nd Evo) cause they look like ape's feet. However very awesome Smile
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04-23-2014 09:56 PM
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Post: #27
RE: Skeletot redesign!
me want that
04-24-2014 12:55 AM
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Santy Offline
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Post: #28
RE: Skeletot redesign!
ö amazing! i like the feet in the background 2nd evo, because it shows how highly its evolved. Supercool concept. Cant wait to meet that one in the game.
            thx PRYSMA 2
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04-24-2014 07:26 AM
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CeFurkan Offline
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Post: #29
RE: Skeletot redesign!
looking pretty awesome once again Big Grin
04-24-2014 07:47 PM
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sinnelius Offline
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Post: #30
RE: Skeletot redesign!
[Image: gammaro_by_sinnelius-d7fs61y.jpg]
Heya, just finished this!

I got that feeling about the feet... sort of imbalanced. 
Comments please! 

Still open for changes.
04-25-2014 12:52 AM
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