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New game mechanics and monsters - February.1.2015
Robert Fiddler Offline
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New game mechanics and monsters - February.1.2015
Hello everyone!

Thank you very much for all your support.

Today I both show you a few new monsters, and introduce possible future game mechanics.

CeF is thinking about introducing the Mega levels to Monster MMORPG.

As that, here are the mega levels for the first monster I ever revamped for the game! Let's me know how you like them Smile

[Image: mega_legendarydragons___monster_mmorpg_n...8g9n9e.png]
More information about the maga levels and their system will be coming soon by CeF.
02-02-2015 03:35 AM
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SparrowHawk Offline
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RE: New game mechanics and monsters - February.1.2015
I like these.

Tbh, my opinion on having the Mega-Evo here.. I think it should pertain to Zenith+ only. We already have introduced 4th Transformation Lines and the level cap is 120 now, that's pretty mega-tastic already.
(This post was last modified: 02-02-2015 12:10 PM by SparrowHawk.)
02-02-2015 12:06 PM
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Robert Fiddler (02-02-2015)
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RE: New game mechanics and monsters - February.1.2015
Great artwort.
Horrible idea
instead of adding more monsters and stuff introduce a new class and don't go full pokemon ona game which is it's own.
there is no need to include mega items, since the money on here is already valueable
there is no reason to add megas to anything, for strong onsters we have ancients.
i see absolutely no point for any mega evo in this game.
Let's just go and see the world and just show them
What it really means to live life golden.

The Rekfast Club
02-02-2015 12:18 PM
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Robert Fiddler (02-02-2015)
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RE: New game mechanics and monsters - February.1.2015
I like the pictures, but like the others said, that is too much like pkmn for my taste. However, if this project goes forward i'd like the current photo of nighttheos to either be re-classed as an ancient or legend or not replaced at all. That is a very good picture and honestly shouldn't be taken out.
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02-02-2015 12:47 PM
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Robert Fiddler (02-02-2015)
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RE: New game mechanics and monsters - February.1.2015
(02-02-2015 12:06 PM)SparrowHawk Wrote:  I like these.

Tbh, my opinion on having the Mega-Evo here.. I think it should pertain to Zenith+ only. We already have introduced 4th Transformation Lines and the level cap is 120 now, that's pretty mega-tastic already.

Thank you Big Grin Well, as far as I know it will be a Legendary+ thing, but that might change, according to the feedbacks.


(02-02-2015 12:18 PM)Galliant Wrote:  Great artwort.
Horrible idea
instead of adding more monsters and stuff introduce a new class and don't go full pokemon ona game which is it's own.
there is no need to include mega items, since the money on here is already valueable
there is no reason to add megas to anything, for strong onsters we have ancients.
i see absolutely no point for any mega evo in this game.

I can see your point, I personally would prefer at least a different name to it, like "Rage mode" or "Avatar state"... oh wait the other one is taken too... welp, we will see

(02-02-2015 12:47 PM)ch17175 Wrote:  I like the pictures, but like the others said, that is too much like pkmn for my taste. However, if this project goes forward i'd like the current photo of nighttheos to either be re-classed as an ancient or legend or not replaced at all. That is a very good picture and honestly shouldn't be taken out.

Yeah, about that, the current image is actually a redrawn version of Zinogre from Monster Hunter game series, if you take a look at the pictures below:

[Image: 868_nightheos_by_robertfiddler-d8gf7l8.png]

[Image: MHP3-Zinogre_Render_001.png]
Some could argue that Nightheos has it's unique parts but the pose and some details are just exact the same. Being an Artist myself, I am very picky with plagiarism, and this work is too shady for me. I personally recommended CeF not to use it in the game any further. People were sued for less in the past. But of course the final decision is up to him.
02-03-2015 04:45 AM
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Cpt. Obvious Offline
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RE: New game mechanics and monsters - February.1.2015
If we could make those pics happen, it would be awesome.
BUT my major concern are the movesets and the stuff people donated for that might get deleted/thrown away.
That's all
In matters of truth and justice, there is no difference between large and small problems.
For issues concerning the treatment of people are all the same.

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02-07-2015 04:16 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
(02-02-2015 12:18 PM)Galliant Wrote:  Great artwort.
Horrible idea
instead of adding more monsters and stuff introduce a new class and don't go full pokemon ona game which is it's own.
there is no need to include mega items, since the money on here is already valueable
there is no reason to add megas to anything, for strong onsters we have ancients.
i see absolutely no point for any mega evo in this game.
I do agree with Galliant.

One of the first goals of this game were to incorporate 10,000+ monsters haha. Why have mega evos if we can make even stronger monsters?
As I said before, there are already 4th evo lines.

We can always include a psuedo class between Emissary and Zenith that could include 4th stage transformations to rival a Zenith on equal terms.
(Increasing the meta, breaking the meta?)
A new class stronger than Ancients?
More classes overall. I'd say about 3 more for a while. And as for the money, in PokePets, there is no donation. Here, this is donation and money in the game here has a lot of coverage. It's not easy gaining 200,000,000 gold and it certainly isn't easy achieving 2,000,000,000 gold. The game still has to expand a lot more.

If there was a vote on this, I'd say no to "megas". If they were added, referring back to my previous post, anything considered "mega" should pertain only to Zenith and Legendary class. Ancients don't need a power boost. We need something that hunts Ancients.
02-07-2015 05:56 AM
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Robert Fiddler (06-02-2015)
Snorlax47 Offline
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RE: New game mechanics and monsters - February.1.2015
(02-02-2015 12:18 PM)Galliant Wrote:  Great artwort.
Horrible idea
instead of adding more monsters and stuff introduce a new class and don't go full pokemon ona game which is it's own.
there is no need to include mega items, since the money on here is already valueable
there is no reason to add megas to anything, for strong onsters we have ancients.
i see absolutely no point for any mega evo in this game.

I totally agree with this.Theres no need to give"mega" evos .If anything it would probably be a better idea for cefurkan to try to hold events such as Tournaments himself.Giving away monsters that cant be caught or donated for.We need things that draw more attention not just higher stats.
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02-07-2015 11:01 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
(02-07-2015 11:01 AM)Snorlax47 Wrote:  I totally agree with this.Theres no need to give"mega" evos .If anything it would probably be a better idea for cefurkan to try to hold events such as Tournaments himself.Giving away monsters that cant be caught or donated for.We need things that draw more attention not just higher stats.
I like the bolded text here. Hidden monsters in a secret archive that are specifically for giving out only. Not everyone has it, not everyone can buy it. That'd be interesting.
02-08-2015 02:49 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
Tbh, i dislike the idea of event exclusive monsters.
A game should always be set up so, that everyone can get everything.
There are Billions of ways to make the game more interesting.
A more satisfying reward system, more regular events, the latest ones kinda slacked off Tongue

And this game simply has no need for a Mega-kind state.
If i want Mega-Evos or Digitations, i go for the fitting games.
With the current Mechanics, natures, Abilities etc., this game should improve to become unique, not to include as many other game features as possible.
Also, I'm still looking for double fight abilities and stuff Tongue

Also i would love the New Nighteos design, it fits to the other 3 dragons, which i already wrote "descriptions" for and so it would be easier for the eye aswell to see that those 4 match together.

But i'm 120% with Ch on that, the current artwork of nighteos is just amazing, but instead of making it another monster class, it should either be simply renamed, or the new one should be.
Let's just go and see the world and just show them
What it really means to live life golden.

The Rekfast Club
02-09-2015 10:24 PM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
guys megas coming as an interesting thing until v3

all you said will hopefully come with v3 however it requires huge time and dedication

mega system is nothing when compared to work required for v3

i am planning only zenith legendary and ancient megas

so far only legendary megas will come as above
02-11-2015 03:02 AM
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Galliant Offline
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RE: New game mechanics and monsters - February.1.2015
So another pointless change nobody asked for ?
Let's just go and see the world and just show them
What it really means to live life golden.

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02-11-2015 08:41 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
I really, really, really hope you don't make any mega evolutions for Ancients. That would make me very unhappy. 

That said zenith megas would be cool. So would some legend megas.
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02-11-2015 08:41 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
Too bad that this will not be a new mechanic to any game, since the first to actually have the concept of further evolution was digimon, which they have the Mega Evolution title even. No clue as to why even pokemon creators chose it, so i think most people playin on here will frown on those 3 classes having soemthing similar, even if the name of the evolution method is changed, i know i will frown upon it :/

Also the Nightheos design was discussed before, the art was inspired by that, but there are many differences, but i will not get into it since it has been discussed before.
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02-11-2015 08:43 AM
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Robert Fiddler (06-02-2015)
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RE: New game mechanics and monsters - February.1.2015
Nightheos will be added as a new ancient

also megas will be only limited to zeniths and legendaries

no ancients
02-12-2015 01:02 AM
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Cpt. Obvious (02-12-2015)
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RE: New game mechanics and monsters - February.1.2015
I just wish to thank you for that decision, just don't op legendaries so ancients loose value..
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02-12-2015 04:25 AM
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Robert Fiddler (06-02-2015)
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