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#1
Creating a 'movedex', a database detailing each move. It's base power, accuracy, special effects, type, physical or special attack etc.

Also showing which monsters may learn said move.


#2
Elaborate please.
CeFurkan Wrote:
@Nitz_X u really should leave this game
[Image: kSLYA.png]
#3
For example currently if I look at the monster dex for my starter, Nekitten, I can see that it learns the move Sacrifice at level 22.

Which I can see is a ghost type move, it is a status move, it's power is invalid and it has an accuracy of 1000.

However as far as I know there's no way for me to see exactly what the status effect this move causes is. If there is actually a way I would love to know and be very grateful.

Also if I would like a monster to specifically have a move, lets say Healing Chime, there is no way (again that I currently know of) that I can find out which monsters can actually learn the move.


Thanks for reading, hopefully my idea is clearer now. Smile
#4
I suggest You look at Guiders Thread in Suggestions, He was thinking Like you.
CeFurkan Wrote:
@Nitz_X u really should leave this game
[Image: kSLYA.png]

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