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Master Type Combo List
#1
Smile 
Because I was honestly curious and wanted to see what we have and didn't have. If the combo is in bold we have it. if it's unbolded we don't. This includes a handful of monsters unreleased.

Bug:
  • Bug
  • Bug/Dark
  • Bug/Dragon
  • Bug/Electric
  • Bug/Fighting
  • Bug/Fire
  • Bug/Flying
  • Bug/Ghost
  • Bug/Grass
  • Bug/Ground
  • Bug/Ice
  • Bug/Light
  • Bug/Normal
  • Bug/Poison
  • Bug/Psychic
  • Bug/Rock
  • Bug/Steel
  • Bug/Water


Dark:
  • Dark
  • Dark/Bug
  • Dark/Dragon
  • Dark/Electric
  • Dark/Fighting
  • Dark/Fire
  • Dark/Flying
  • Dark/Ghost
  • Dark/Grass
  • Dark/Ground
  • Dark/Ice
  • Dark/Light
  • Dark/Normal
  • Dark/Poison
  • Dark/Psychic
  • Dark/Rock
  • Dark/Steel
  • Dark/Water
Dragon:
  • Dragon
  • Dragon/Bug
  • Dragon/Dark
  • Dragon/Electric
  • Dragon/Fighting
  • Dragon/Fire
  • Dragon/Flying
  • Dragon/Ghost
  • Dragon/Grass
  • Dragon/Ground
  • Dragon/Ice
  • Dragon/Light
  • Dragon/Normal
  • Dragon/Poison
  • Dragon/Psychic
  • Dragon/Rock
  • Dragon/Steel
  • Dragon/Water
Electric:
  • Electric
  • Electric/Bug
  • Electric/Dark
  • Electric/Dragon
  • Electric/Fighting
  • Electric/Fire
  • Electric/Flying
  • Electric/Ghost
  • Electric/Grass
  • Electric/Ground
  • Electric/Ice
  • Electric/Light
  • Electric/Normal
  • Electric/Poison
  • Electric/Psychic
  • Electric/Rock
  • Electric/Steel
  • Electric/Water
Fighting:
  • Fighting
  • Fighting/Bug
  • Fighting/Dark
  • Fighting/Dragon
  • Fighting/Electric
  • Fighting/Fire
  • Fighting/Flying
  • Fighting/Ghost
  • Fighting/Grass
  • Fighting/Ground
  • Fighting/Ice
  • Fighting/Light
  • Fighting/Normal
  • Fighting/Poison
  • Fighting/Psychic
  • Fighting/Rock
  • Fighting/Steel
  • Fighting/Water
Fire:
  • Fire
  • Fire/Bug
  • Fire/Dark
  • Fire/Dragon
  • Fire/Electric
  • Fire/Fighting
  • Fire/Flying
  • Fire/Ghost
  • Fire/Grass
  • Fire/Ground
  • Fire/Ice
  • Fire/Light
  • Fire/Normal
  • Fire/Poison
  • Fire/Psychic
  • Fire/Rock
  • Fire/Steel
  • Fire/Water
Flying:
  • Flying
  • Flying/Bug
  • Flying/Dark
  • Flying/Dragon
  • Flying/Electric
  • Flying/Fighting
  • Flying/Fire
  • Flying/Ghost
  • Flying/Grass
  • Flying/Ground
  • Flying/Ice
  • Flying/Light
  • Flying/Normal
  • Flying/Poison
  • Flying/Psychic
  • Flying/Rock
  • Flying/Steel
  • Flying/Water
Ghost:
  • Ghost
  • Ghost/Bug
  • Ghost/Dark
  • Ghost/Dragon
  • Ghost/Electric
  • Ghost/Fighting
  • Ghost/Fire
  • Ghost/Flying
  • Ghost/Grass
  • Ghost/Ground
  • Ghost/Ice
  • Ghost/Light
  • Ghost/Normal
  • Ghost/Poison
  • Ghost/Psychic
  • Ghost/Rock
  • Ghost/Steel
  • Ghost/Water
Grass:
  • Grass
  • Grass/Bug
  • Grass/Dark
  • Grass/Dragon
  • Grass/Electric
  • Grass/Fighting
  • Grass/Fire
  • Grass/Flying
  • Grass/Ghost
  • Grass/Ground
  • Grass/Ice
  • Grass/Light
  • Grass/Normal
  • Grass/Poison
  • Grass/Psychic
  • Grass/Normal
  • Grass/Rock
  • Grass/Steel
  • Grass/Water
Ground:
  • Ground
  • Ground/Bug
  • Ground/Dark
  • Ground/Dragon
  • Ground/Electric
  • Ground/Fighting
  • Ground/Fire
  • Ground/Flying
  • Ground/Ghost
  • Ground/Grass
  • Ground/Ice
  • Ground/Light
  • Ground/Normal
  • Ground/Poison
  • Ground/Psychic
  • Ground/Rock
  • Ground/Steel
  • Ground/Water
Ice:
  • Ice
  • Ice/Bug
  • Ice/Dark
  • Ice/Dragon
  • Ice/Electric
  • Ice/Fighting
  • Ice/Fire
  • Ice/Flying
  • Ice/Ghost
  • Ice/Grass
  • Ice/Ground
  • Ice/Light
  • Ice/Normal
  • Ice/Poison
  • Ice/Psychic
  • Ice/Rock
  • Ice/Steel
  • Ice/Water
Light:
  • Light
  • Light/Bug
  • Light/Dark
  • Light/Dragon
  • Light/Electric
  • Light/Fighting
  • Light/Fire
  • Light/Flying
  • Light/Ghost
  • Light/Grass
  • Light/Ground
  • Light/Ice
  • Light/Normal
  • Light/Poison
  • Light/Psychic
  • Light/Rock
  • Light/Steel
  • Light/Water
Normal:
  • Normal
  • Normal/Bug
  • Normal/Dark
  • Normal/Dragon
  • Normal/Electric
  • Normal/Fighting
  • Normal/Fire
  • Normal/Flying
  • Normal/Ghost
  • Normal/Grass
  • Normal/Ground
  • Normal/Ice
  • Normal/Light
  • Normal/Poison
  • Normal/Psychic
  • Normal/Rock
  • Normal/Steel
  • Normal/Water
Poison:
  • Poison
  • Poison/Bug
  • Poison/Dark
  • Poison/Dragon
  • Poison/Electric
  • Poison/Fighting
  • Poison/Fire
  • Poison/Flying
  • Poison/Ghost
  • Poison/Grass
  • Poison/Ground
  • Poison/Ice
  • Poison/Normal
  • Poison/Psychic
  • Poison/Rock
  • Poison/Steel
  • Poison/Water
Psychic:
  • Psychic
  • Psychic/Bug
  • Psychic/Dark
  • Psychic/Dragon
  • Psychic/Electric
  • Psychic/Fighting
  • Psychic/Fire
  • Psychic/Flying
  • Psychic/Ghost
  • Psychic/Grass
  • Psychic/Ground
  • Psychic/Ice
  • Psychic/Light
  • Psychic/Normal
  • Psychic/Poison
  • Psychic/Rock
  • Psychic/Steel
  • Psychic/Water
Rock:
  • Rock
  • Rock/Bug
  • Rock/Dark
  • Rock/Dragon
  • Rock/Electric
  • Rock/Fighting
  • Rock/Fire
  • Rock/Flying
  • Rock/Ghost
  • Rock/Grass
  • Rock/Ground
  • Rock/Ice
  • Rock/Light
  • Rock/Normal
  • Rock/Poison
  • Rock/Psychic
  • Rock/Steel
  • Rock/Water
Steel:
  • Steel
  • Steel/Bug
  • Steel/Dark
  • Steel/Dragon
  • Steel/Electric
  • Steel/Fighting
  • Steel/Fire
  • Steel/Flying
  • Steel/Ghost
  • Steel/Grass
  • Steel/Ground
  • Steel/Ice
  • Steel/Light
  • Steel/Normal
  • Steel/Poison
  • Steel/Psychic
  • Steel/Rock
  • Steel/Water
Water:
  • Water
  • Water/Bug
  • Water/Dark
  • Water/Dragon
  • Water/Electric
  • Water/Fighting
  • Water/Fire
  • Water/Flying
  • Water/Ghost
  • Water/Grass
  • Water/Ground
  • Water/Ice
  • Water/Light
  • Water/Poison
  • Water/Psychic
  • Water/Rock
  • Water/Steel
Combos We Don't Have:
These are combo we don't have. By don't have I mean in either direction. Example, we may have a Dark/Fire but not a Fire/Dark, but that's still the same type combo (just swapped). Here are the combos we don't have any of.
  • Bug/Fighting or Fighting/Bug
  • Bug/Ground or Ground/Bug
  • Bug/Ice or Ice/Bug
  • Bug/Light or Light/Bug
  • Bug/Normal or Normal/Bug
  • Bug/Psychic or Psychic/Bug
  • Dragon/Normal or Normal/Dragon
  • Dragon/Steel or Steel/Dragon
  • Electric/Grass or Grass/Electric
  • Electric/Normal or Normal/Electric
  • Fighting/Light or Light/Fighting
  • Fire/Normal or Normal/Fire
  • Fire/Poison or Poison/Fire
  • Poison/Flying or Flying/Poison
  • Ghost/Grass or Grass/Ghost
  • Ghost/Ground or Ground/Ghost
  • Ghost/Light or Light/Ghost
  • Poison/Ghost or Ghost/Poison
  • Ghost/Psychic or Psychic/Ghost
  • Ghost/Rock or Rock/Ghost
  • Grass/Rock or Rock/Grass
  • Ground/Poison or Poison/Ground
  • Ice/Light or Light/Ice
  • Ice/Poison or Poison/Ice
  • Ice/Psychic or Psychic/Ice
  • Ice/Rock or Rock/Ice
  • Light/Normal or Normal/Light
  • Light/Poison or Poison/Light
  • Rock/Normal or Normal/Rock
  • Normal/Water or Water/Normal
  • Poison/Rock or Rock/Poison
  • Rock/Water or Water/Rock
#3
Poison needs some love. Perhaps I'll take a page out of Narsillon's book and do a set of poison-combo monsters. <3
[Image: MightyenaSig.png]
#4
List has been updated with combos that don't exist at all \ouo/
#5
my scorpion could make a good bug/ dragon type , that would be super epic
You dare Challenge ME ?


#6
thanks for the list gk.

Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#7
nice thanks
#8
Thanks, this really helped!
#9
how did this help?...
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
#10
bump~
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.
#11
Poison-Rock... a rock with slime oozing outta it? Lol randomness.
[Image: Mayuri%20Signature_zps5xrqr7ck.png]
#12
Maybe light/poison could be some sort of radiation theme.
#13
bug/dragon is boorah and scaronoid.
#14
needs to be updated o.o
[Image: SamurottGSig.png]
Dont mess with the Samu or else you'll be left to rott in the Sanzu.
Credits go to SparrowHawk for the amazing sig.

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