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Force Ops Ranking System
#1
The Main Pge was sloppy and you could not see the important things so i decided to move the ranking system to its own thread
incentives will be made in bolded red
Ranking System Requirements

Private
lvl 50 monster + 25,000G
must have a pvp team of at least lv 50's

must have at least one legendary

must earn 500 points from missions

must be approved by the leader or a co leader



Captains requirements

lvl 60+ and 50,000G

must have 50 different monsters

must have a pvp team of 65's

must have 5 different legendaries.

must earn 1500 points from missions

must show marked improvement in pvp and approved be a leader or a co leader



Generals

lvl 70 + 100,000G

must have an in game rank of 500 or below

must have 3+ monsters at lv 100

must have 2,000 points from missions

must defeat a current general in pvp

must be approved by a leader or co leader



Spec Ops

lvl 80 + 100,000G

must have an in game rank 100-500

must have a lv 100 pvp team

must earn 5,000 points from missions



Black Ops

lvl 90 + 150,000G

must own all zenith monsters

must have an in game rank of under a 100

must earn 7,000 point from missions

must beat a current member of black ops in pvp



Elites

lvl 100 + 200,000G

must currently own all zenith and legendary monsters

must maintain an in game rank under a 100

must be an active member for 2 months (60 days)

must own 3+ ancients

must have 10,000 points from missions

must beat a current elite, and or 3/4 of co leaders in pvp

must be approved by all leaders and co leaders
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#2
oh this is better. i was just thinking how are we going to track each members points?
#3
(08-21-2012, 12:48 PM)Snes Wrote: oh this is better. i was just thinking how are we going to track each members points?
We can make a spreadsheet or something write it down or something I'm sure we will think of something Tongue
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#4
Isn't this a little too easy? .-.
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#5
what do you mean?
#6
(08-21-2012, 03:33 PM)fjkulit Wrote: Isn't this a little too easy? .-.

Nah, its not too easy to progress through the ranks... and remember, once its starts getting filled up players will have to beat the players already there for their positions



@Phantom, idk but you might want to also put the number of spots for players at each rank?
#7
TO become elites: own 3 ancients.

Lawl, I don't have any ancients >.> Can't even buy one .-.


And "you must have n points from missions"... what do you mean by that? There's a mission?
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#8
yeah, well we want our elites to be experienced, and able to conquer anything.

and we have a separate thread with missions. each missions has an allotted amount of points based on the difficulty of the mission. members must do missions and achieve "x" amount of points. its difficult but not too difficult.
#9
need to add incentives for ranking up in-guild
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#10
yes, we do. i can give a 100 to the first to become an elite, but since school started up, i haven't played as much, so i can't keep donating big items.
#11
im thinking leveling up to private 10,000G
Captain 25,000G
General 50,000G
Spec Ops 100,000G
Blackops 150,000 and ill be helping to
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