Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Brachpour redesign - comment please
#1
Photo 
I really liked the first idea I had with Brachpour, and I hope you people will feel the same way!

The original design by garbagekeeper reminded me of a turtle/plesiosaurs, so I pushed the design into that direction.

Brachpour Dex page

Tell me your opinion! Big Grin

[EDIT: Worked a bit more on the shading]

[Image: brachpour_by_hegedusroberto-d6rf6z1.png]
#2
Sweet!
[Image: 2vru43d.jpg]
#3
Thats awesome Smile
[Image: 11jozyq.jpg]
#4
Truly amazing
#5
Like it great job Wink
[Image: attachment.php?aid=446]
#6
Holy cow, that is amazing 0.o
[Image: GildartzSigfinished.png]
Be Blinded By My Prowess
#7
Brilliant! Big Grin
[Image: 5nI4bBx.png?3]
Credits to Prysma 2 for the signature image!
#8
Excellent!Big Grin
#9
Not bad at all. Your redesign makes Brachpour look like a solid emissary. With it's current design, it shouldn't be a zenith.
#10
excellent, brachpour seems like to be ancient
#11
I like the style dude!!!
            thx PRYSMA 2
  [Image: 7G5XCZU.jpg]
#12
Hah, my original idea turns into this?

*mindblown*
Keep redrawing... we don't need new monsters! Overflooding!
[Image: Mayuri%20Signature_zps5xrqr7ck.png]
#13
(10-23-2013, 01:05 PM)RandyTenderan Wrote: excellent, brachpour seems like to be ancient

Well I can't agree with that. This redesign is solid, but too simple to be ancient material.

This redesign of Brachpour is infinity better than the original version, that's for sure.
#14
I really like the re-draw on this Wink Also, I like how you added key characteristics of various organisms. Makes it look more biologically viable/ realistic Wink
[Image: attachment.php?aid=448]
~^±|I|±^~Pyro Piglet~^±|I|±^~ 
»»»»»»[IGN: Tanklet]««««««
Never argue with an idiot, they drag you down to their level and then beat you with experience.
#15
woah!! that's awesome SmileSmileSmile
#16
awesome art of a truelly epic artist
[Image: tO3jDrM.png]

Forum Jump:

Users browsing this thread: 1 Guest(s)

Users browsed this thread: