Poll: Which do you prefer most?
This poll is closed.
Battle Scenes and Trainer Movement 14.29% 1 14.29%
Battle Scenes ONLY 14.29% 1 14.29%
Trainer Movement ONLY 71.43% 5 71.43%
None of the above 0% 0 0%
Total 7 votes 100%
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Battle Scenes and Trainer Movement
Dexter Singh Offline
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Post: #1
Brick Battle Scenes and Trainer Movement
Hello everyone My username is Dexter Singh on forum and Guppy Fish in game. Today i would like to introduce two ideas:
1)if the trainer movement;
2)and battle scenes can be improved.

How?
Easy, just by making the player movement more free flowing than how it is now.Also, many people have been complaining about lags so by using this they are free to move(just like in pokemon).
Also since many of my friends are complain of the battle scenes not being attractive i'll also like if movement of mons, showing of moves and so on be displayed.However the battle scene idea according to what server you are using may go a bit faster or slower.According to finance this may also be a problem.
For now I would like to see how the conflict is resolved by doing:
1) To see if ten people agree or disagree, once ten people agrees it will be passed on to Cefurkan and;
2) there will be a poll to see which is most preferred. (both features,only one or none)
Supporters:
Lolzinator
Tajyo (Tremmor)
Ramza_X
TheGreatGonsalez
Mia Shaw
Juytr
samycfc2
Disagreers:
Mournival
Quanto Konami
Once Cefurkan agrees or disagrees with this idea as well mods may close this thread.
This thread will be updated as we go along.
Suggestions:
Firizzard -
"Some description with details about the moves would be great instead of looking on wiki"
Tayjo(Tremmor) -
"And there is some problem with pvp that makes you see turkish text in your battle log when battling a Turkish player..."
*Please be kind and don't accuse others or anything here or else where on forum and be kind ingame*




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(This post was last modified: 07-12-2012 05:30 AM by Dexter Singh.)
07-11-2012 01:47 PM
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Ghost Offline
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Post: #2
RE: Battle Scenes and Trainer Movement
our fine monsters arent so easy to move.
Trainers however, i think Rock knows how to do? >.>
Your life just got better. 

You're welcome.

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07-11-2012 01:55 PM
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Dexter Singh Offline
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Post: #3
RE: Battle Scenes and Trainer Movement
That is true. I prefer the trainer movement but I want to see if people agree with it or not.
Then if Cefurkan agrees with it. The game would sure go faster.
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07-11-2012 01:57 PM
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Lolzinator Offline
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Post: #4
RE: Battle Scenes and Trainer Movement
My eyes, my Eyes! Too many colors!

Anyways, as you say, the movement of moves used in battle, may, and will most likely
make the game (in battle at least) lag more.
Making Trainer movement better however, would be great.. Smile
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07-11-2012 02:09 PM
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Dexter Singh Offline
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Post: #5
RE: Battle Scenes and Trainer Movement
Oh I am sorry, I will work on the colour theme. Make it darker colours. And yes thinking of how the battle scenes may affect the server I wouldn't put much emphasis on the battle scenes, I'll put more on the free movement of trainers.And that's one support. ^_^
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(This post was last modified: 07-11-2012 02:15 PM by Dexter Singh.)
07-11-2012 02:12 PM
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Tayjo Offline
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Post: #6
RE: Battle Scenes and Trainer Movement
I like this idea! Definitively support this, gj Guppy! ^^
Also, wouldn't the battle scene be easiest to make in flash?
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(This post was last modified: 07-11-2012 02:54 PM by Tayjo.)
07-11-2012 02:48 PM
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Dexter Singh Offline
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Post: #7
RE: Battle Scenes and Trainer Movement
Okay that's two. Thanks. Big Grin I hope this idea really works out.
Yes battle scenes may be made easiest in flash player but I dont think we have the resources. Undecided
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(This post was last modified: 07-11-2012 02:56 PM by Dexter Singh.)
07-11-2012 02:51 PM
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Tayjo Offline
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Post: #8
RE: Battle Scenes and Trainer Movement
And there is some problem with pvp that makes you see turkish text in your battle log when battling a Turkish player...
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07-11-2012 03:03 PM
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Dexter Singh Offline
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Post: #9
RE: Battle Scenes and Trainer Movement
(07-11-2012 03:03 PM)Tayjo Wrote:  And there is some problem with pvp that makes you see turkish text in your battle log when battling a Turkish player...
I think that the problem has been addressed but i'll put it up in suggestions as well. Just in case it was not reported
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07-11-2012 03:06 PM
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Ramza_X Offline
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Post: #10
RE: Battle Scenes and Trainer Movement
I only like the trainer movement. Battle scenes will just make it lag more.
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07-11-2012 10:33 PM
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Dexter Singh Offline
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Post: #11
RE: Battle Scenes and Trainer Movement
Alright I guess its trainer movement is winning, one more supporter ^_^
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07-12-2012 03:02 AM
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Mournival Offline
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Post: #12
RE: Battle Scenes and Trainer Movement
I'm going to go ahead and guess right now that while trainer movement *might* be possible to improve, battle scenes would be incredibly costly to implement and your idea doesn't cover any of the "how," making it more a denigration of the current battle screen than an "idea development." The art for the monsters is too complex to animate easily, even supposing all the artists want to rework their original work. Even before doing that, the battle interface itself would have to be largely altered. Its just unrealistic.
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07-12-2012 04:00 AM
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Dexter Singh Offline
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Post: #13
RE: Battle Scenes and Trainer Movement
Okay if you say so
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07-12-2012 04:06 AM
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Dexter Singh Offline
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Post: #14
RE: Battle Scenes and Trainer Movement
mods may close this and if they can reopen is it okay if i ask them to?
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07-12-2012 05:26 AM
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