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Ancient Ruins
xBigtymerBx Offline
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Post: #31
RE: Ancient Ruins
Totally support this idea.... I agree that legends should be extremely rare less than 100 I'm game at most would make them a great catch
02-17-2012 05:49 AM
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Darksora03 Offline
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Post: #32
RE: Ancient Ruins
Um, if its ancient why aren't there more floors?
Ancients are very strong so it there should be more floors then 5.
Btw ill like to support the idea Big Grin
02-27-2012 09:47 AM
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Guider456 Away
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Post: #33
RE: Ancient Ruins
5 floors with npcs that strong is enough if you ask me >_> but that's just my opinion
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02-27-2012 09:48 AM
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Pein Offline
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Post: #34
RE: Ancient Ruins
Also for the maps maybe they can correspond to the arena of the city the ruins is located. For example the ruins for the grass arena city can be a meadow of some sort.
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02-27-2012 09:52 AM
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SparrowHawk Offline
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Post: #35
RE: Ancient Ruins
This idea was more developed and fully planned.. mine wasn't.

http://forum.monstermmorpg.com/Thread-Ancient-Habitat
05-07-2012 01:53 AM
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zacherymatthews Away
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Post: #36
RE: Ancient Ruins
fully support :]
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05-07-2012 01:54 AM
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Lucius Offline
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Post: #37
RE: Ancient Ruins
I support this idea
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05-07-2012 03:17 AM
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SparrowHawk Offline
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Post: #38
RE: Ancient Ruins
It was already supported by 10 users and CeFurkan, you noobs.
05-07-2012 05:44 AM
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orboknown Away
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Post: #39
RE: Ancient Ruins
rofl bwahaha
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
05-07-2012 11:27 PM
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fjkulit Away
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Post: #40
RE: Ancient Ruins
o.o 2 in a row?! o.o
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05-31-2012 08:21 PM
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Ramza_X Offline
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Post: #41
RE: Ancient Ruins
(05-31-2012 08:21 PM)fjkulit Wrote:  o.o 2 in a row?! o.o
No, no, no, it's 4 in a row

And back to the topic... i support the idea
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(This post was last modified: 05-31-2012 09:23 PM by Ramza_X.)
05-31-2012 09:18 PM
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fjkulit Away
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Post: #42
RE: Ancient Ruins
shoo!! adbots!!
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05-31-2012 09:23 PM
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ItsHowIRoll Offline
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Post: #43
RE: Ancient Ruins
Dat adbot =.=
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05-31-2012 09:36 PM
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fjkulit Away
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Post: #44
RE: Ancient Ruins
=.= that was many o.o
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05-31-2012 09:56 PM
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staff vidyasagar Offline
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Post: #45
RE: Ancient Ruins
so i whats going on
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05-31-2012 10:48 PM
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Subarashi Offline
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Post: #46
RE: Ancient Ruins
support, i really like this idea! nice job!
Viva La B.P.C! Many Enter, few Leave!

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06-01-2012 04:45 AM
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SparrowHawk Offline
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Post: #47
RE: Ancient Ruins
(05-07-2012 05:44 AM)Kamidara Wrote:  It was already supported by 10 users and CeFurkan, you noobs.
06-01-2012 05:04 AM
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SparrowHawk Offline
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Post: #48
RE: Ancient Ruins
Stop posting about adbots. You don't need to post about them. The moderators will get rid of them.
06-09-2012 02:16 AM
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mike521 Offline
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Post: #49
RE: Ancient Ruins
Is this still going to be implemented into the game?
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11-13-2012 11:55 AM
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zacherymatthews Away
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Post: #50
RE: Ancient Ruins
most likely
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11-13-2012 01:12 PM
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Cpt. Obvious Offline
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Post: #51
RE: winstrol 50
(11-14-2012 07:50 PM)Atrorieft Wrote:  [url=]buy winstrol v/url]
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1) Noob, for not knowing how to post..
2) Sounds cool after reading it
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For issues concerning the treatment of people are all the same.

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(This post was last modified: 11-14-2012 08:07 PM by Cpt. Obvious.)
11-14-2012 08:03 PM
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Oxel Offline
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Post: #52
RE: Ancient Ruins
I 100% support the idea.
03-23-2013 11:50 AM
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orboknown Away
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Post: #53
RE: Ancient Ruins
Good bump is good.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
03-27-2013 12:02 AM
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staff vidyasagar Offline
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Post: #54
RE: Ancient Ruins
woot u brought the thread back awesome i really want this in game
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03-27-2013 12:09 AM
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orboknown Away
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Post: #55
RE: Ancient Ruins
let's make it happen cefurkan!
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
03-27-2013 12:10 AM
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Mr187 Offline
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Post: #56
RE: Ancient Ruins
Sound good... i just hope there's a Dr. near buy....lol
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03-27-2013 12:29 AM
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orboknown Away
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Post: #57
RE: Ancient Ruins
who needs doctors, this is for manly men and courageous women.
Quote: Do you hear the Whisper Men The Whisper Men are near
If you hear the Whisper Men then turn away your ears
Do not hear the Whisper Men whatever else you do
For once you've heard the Whisper Men they'll stop. And look at you.
03-27-2013 12:31 AM
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Lord Adam Offline
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Post: #58
RE: Ancient Ruins
I like this idea (y)
03-27-2013 06:56 PM
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mlinka2 Offline
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Post: #59
RE: Ancient Ruins
(02-13-2012 06:05 AM)Shoshinryu Wrote:  The Ancient Ruins system would be the system in place that would be the method of finding Ancients in the game. Ancient Ruins would be extremely difficult to travel through. To make it to Level 5 would require a great team, great planning, many items, and patience.

The main factors of Ancient Ruins----

  1. Each Major City in game will have 1 or more Ancient Ruin entrances. These can only be accessed with the proper Ancient Gem obtained from defeating an Ancient Sage. Different cities will have different Ancient Ruins.
  2. Increased Experience
  3. Increased Gold
  4. All Monsters except for Ancients uncatchable.
  5. You cannot run away from any Monster.
  6. NPCs will attack you on sight. You cannot run.
  7. Harder to defeat Monsters.
  8. Harder to defeat NPCs.
  9. Ancients have very low appearance rate.
  10. There would be no Map to view, and a drawn map would not be allowed to be posted on the forums or linked in the game. (Moderators would be expected to watch for this.) Obviously, if you are in a Team and have your own web site, we cannot stop you from posting guides for each other.


The below images show a simple layout of how each Level could be designed, what it would have on it, and how you would need to progress to the next Level.

The red dots represent NPCs. The Ladder represents the entrance to the next Level. The E represents the Entrance to that Level.

Level 1

Monster Level: 50-60
Monster Class: Emissary
NPC: 2 Monster's Level 50-60

[Image: level1y.png]

Level 2

Monster Level: 55-65
Monster Class: Emissary + Zenith
NPC: 3 Monster's Level 55-65

[Image: level2p.png]

Level 3

Monster Level: 60-65
Monster Class: Emissary + Zenith
NPC: 4 Monster's Level 60-65

[Image: level3.png]

Level 4

Monster Level: 65-70
Monster Class: Emissary + Zenith + Legendary
NPC: 5 Monster's Level 65-70

[Image: scaled.php?server=692&filename=l...res=medium]

Level 5

Monster Level: 70-80
Monster Class: Emissary + Zenith + Legendary + Ancient
NPC: 6 Monster's Level 70-80

[Image: level5n.png]

Supporters
  1. Shoshinryu
  2. Orboknown
  3. Guider
  4. iRemember
  5. Mindmage
  6. Pein
  7. PcKaveman
  8. Kamidara
  9. garbagekeeper
  10. CeFurkan
  11. Rock127
  12. Anomandaris Giovannni Rake
  13. mipeto2010
  14. staff vidyasagar
  15. mike521

suport 100 %
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03-29-2013 04:18 PM
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iRemember Offline
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Post: #60
RE: Ancient Ruins
Any idea if this is happening? -nostalgia moment-
04-06-2013 09:42 AM
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