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1 hp leaving moves
Cabintom Offline
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Post: #31
RE: 1 hp leaving moves
(05-02-2013 10:54 PM)staff vidyasagar Wrote:  actually u still should worry u wouldn't make a mon have 1 hp in just 1 turn or so

LOL, that entirely depends on the monster your using to hunt with! My hunting team, with the exception of one monster, all allow me to catch LVL 70 wild monsters within 2 turns. First turn hit with move that leaves 1HP, second turn catch monster with monster box.

So what I've proposed regarding priority -1 moves is entirely feasible. The only moves it wouldn't work against are the 1000BP insta-death moves... but you can't do anything to prevent those, short of preventing the move from being able to be used in the first place.
05-03-2013 01:43 AM
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Cpt. Obvious Offline
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Post: #32
RE: 1 hp leaving moves
BUMP..
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For issues concerning the treatment of people are all the same.

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05-07-2013 01:59 AM
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Kairos Offline
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Post: #33
RE: 1 hp leaving moves
Great thread. Morbite's 29 hp move was my go to for the longest time. Found this thread and now catching Zeniths with a normal box + Caesidote.
(This post was last modified: 08-13-2013 11:41 PM by Kairos.)
08-13-2013 11:40 PM
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omegastar013 Offline
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Post: #34
RE: 1 hp leaving moves
(07-04-2012 09:38 PM)Rock127 Wrote:  
(01-18-2012 10:03 PM)Rock127 Wrote:  Careful Strikers:
Roivile
Futairik
Chichirp and evos
Terrake and evos
Antongue and evos
Puppin and evos
Swinpa and evos
Chirit and evos
Beelet and evos
Tribivine and evos
Leafluff and evos
Knitten and evos
Wotter and evos
Potasinite
Glamvas
Emoke and evos
Hydevil
Thiegg and evos
Venopal and evos
Metalaby and evos

thiegg only has equal rock but not a 1hp leaving move.
11-21-2013 08:49 PM
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AN1K1 Offline
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Post: #35
RE: 1 hp leaving moves
This page needs to be updated with the new legend names, since some of this and maybe other zenith on this list have been replaced in previous updates
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10-22-2014 01:13 PM
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yrashmier Offline
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Post: #36
RE: 1 hp leaving moves
Hello guys, I am new here and I just want to ask. What is the purpose of leaving 1hp to the enemy? is that an instant full hp to 1hp move?
10-23-2014 02:39 AM
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Galliant Offline
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Post: #37
RE: 1 hp leaving moves
The purpose of those moves is, to not kill the enemy
no matter how often you use these "will not drop below 1hp" moves, the monster won't die, but instead keep 1hp.
that allows for easy catches with regular monster boxes
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(This post was last modified: 11-04-2014 10:37 PM by Galliant.)
11-04-2014 10:36 PM
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staff vidyasagar Offline
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Post: #38
RE: 1 hp leaving moves
Guys! this thread is out dated this 1 is the latest thread with the moves that will keep an opponent at 1 hp 
galliant's 1 hp move list totally recommend it
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12-16-2014 01:27 AM
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